So you’ve got an address you want to keep, and cant seem to find a pointer for it?
No problem, with todays tutorial, we learn to create a signiture scan,(Array of Byte) script that will locate that address for us.
The best part is that this type of address location will live through game updates.
The next video will be us applying this concept in c++ code.
Script used in video: https://pastebin.com/8AZ7u9Ee